Decompiled Art - Unity Gradient Mapping and Mesh blending shader

Decompiled Art - Unity Gradient Mapping and Mesh blending shader resources

Using Unity Universal Render Pipeline & ShaderGraph

Video tutorial: https://youtu.be/AZEvrn9C0X0



Shader features:

• Runtime gradient generation, infinite variations

• Fast generic environment material setup (automatic calculation of tiling, offsets, etc.)



Tested with Unity 2021 LTS


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Reselling these assets is not allowed, but other than that they are free to use in private and commercial projects.


Release Notes

• Added .unitypackage src version

• Demo level structure tuning

Standard Use License
$4.99
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

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Files (3)
DecompiledArt_GradientMapMeshBlend_Src
unitypackage /
18 MB
DecompiledArt_GradientMapMeshBlend_Src
7z /
15 MB
LetterFromDecompiledArt
pdf /
510 KB
Extended Commercial License usage
$14.99
License: Extended Commercial License
Stock Assets

For use on an unlimited number of commercial projects with no limits on sales or views.

Learn More
Files (3)
DecompiledArt_GradientMapMeshBlend_Src
unitypackage /
18 MB
LetterFromDecompiledArt
pdf /
510 KB
DecompiledArt_GradientMapMeshBlend_Src
7z /
15 MB