




Decompiled Art - Unity Gradient Mapping and Mesh blending shader resources
Using Unity Universal Render Pipeline & ShaderGraph
Video tutorial: https://youtu.be/AZEvrn9C0X0
Shader features:
• Runtime gradient generation, infinite variations
• Fast generic environment material setup (automatic calculation of tiling, offsets, etc.)
Tested with Unity 2021 LTS
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• YouTube: https://www.youtube.com/@DecompiledArt
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Reselling these assets is not allowed, but other than that they are free to use in private and commercial projects.
• Added .unitypackage src version
• Demo level structure tuning