Decompiled Art - Unity Procedural Clouds shader

DECOMPILED ART - UNITY PROCEDURAL CLOUDS SHADER RESOURCES

TECH: Unity Universal Render Pipeline & ShaderGraph

TUTORIAL: https://youtu.be/mx-T7R24g2A


SHADER FEATURES:

• Runtime gradient generation to colorize clouds

• Choose between using textures or noises to generate clouds

• Infinite clouds shape variations

• Balance quality and performance through changing clouds resolution

• No editor GameObjects rendering overhead, maximum performance


Tested with Unity 2021 LTS


FOLLOW AND CHECK FOR UPDATES:

YouTube: https://www.youtube.com/@DecompiledArt 

Patreon: https://www.patreon.com/decompiled_art

Instagram: https://www.instagram.com/decompiled_art/

Twitter: https://twitter.com/fridrian

Facebook: https://www.facebook.com/decompiled_art-101251988226944


Reselling these assets is not allowed, but they are free to use in private and commercial projects.

Release Notes

Extended Commercial License usage option

Standard Use License
$4.99
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

Learn More
Files (2)
LetterFromDecompiledArt
pdf /
510 KB
DecompiledArt_ProceduralClouds_Src
unitypackage /
1.8 MB
Extended Commercial License
$14.99
License: Extended Commercial License
Stock Assets

For use on an unlimited number of commercial projects with no limits on sales or views.

Learn More
Files (2)
LetterFromDecompiledArt
pdf /
510 KB
DecompiledArt_ProceduralClouds_Src
unitypackage /
1.8 MB